Friend.Tech is like a game, where each user becomes a token on a mission to identify undervalued tokens in the market and transform them for potential gains.
When users make a buy/sell action, they have to pay a 10% upfront fee, with half of the fee going to key owners and the other half to Friend.Tech
Product-market fit is the value that a given product provides in addressing a specific market segment’s need.
What are “active” users in Friend Tech
Traders - who are actively trading other (or their own) shares on the platform and earning money from the buy/share activity.
Chatting Users - whose main purpose is coming to the product is to use the chat function, interact with their favorite influencers, and receive value from it.
Volume & Users
Total Value Locked display the user’s willingness to deposit asset into a platform/protocol.
Point-based Airdrop Model
Users calculate potential rewards from the platform then deposit assets and farm the h*** out of it, contributing to the TVL movement.
Friend.Tech Team would love to delay the token announcement as long as possible since it’s the primary incentive for attracting many airdrop hunters to participate in the projects. Token launching if not handled well can cause negative effects to the product.
all addresses that made at least one transaction buy/sell is a user on Friend.Tech
The keyholder retention rate remains high at 75% on a daily basis, showing that user’s motivation with the platform is high enough to retain using the service.
Meanwhile, when mentioning trader activities, 15% of them who joined the product came back after 1 day to trade again. This metric is 5 times higher than Lens Protocol.
However, only 5% of them are retained after 1 week, showing that the trading activities are not being considered as the main activity being focused on at Friend.Tech, but rather the messaging one.
Time on site
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